1.1 explore a wide range of everyday objects and how they work
1.2 explore freely how a range of shapes, objects and other constructions could be made using a variety of materials
1.3 explore how some objects might be improved or adapted
1.4 recognise that people like certain characteristics of objects but not others and investigate the reasons for these preferences
2.1 Brainstorm a range of everyday objects and their uses.
2.2 Make a table of everyday objects and their uses.
2.3 List the materials used to make the objects on your list.
2.4 Suggest alternative materials that may be used to make the objects on your list.
2.5 Design a blueprint for one of the objects on your list.
2.6 Create one of the objects on your list.
2.7 Test your objects with different users.
2.8 Evaluate the different users feedback.
2.9 Categorise the users feedback under the following headings: preferences in shape, colour, texture, structure, material, practicality.
2.10 Make enhancements to your created object based on your feedback.
2.11 Re-test your object with your users.
2.12 Evaluate the new design.
Make a presentation/poster/video including the following:
3.1 The object you created.
3.2 Evidence of a design plan and the materials you considered.
3.3 Tests with different users.
3.4 Feedback from those users.
3.5 Changes you made to your design.
3.6 Reasons for those changes.
3.7 The final design in use by different users.
Your artefacts will be evaluated on the following: (100%)
4.1 Your design plan and the different materials you considered. (18%)
4.2 Your initial test and the feedback you received from that test. (18%)
4.3 How your feedback led to changes in your updated design. (18%)
4.4 The clarity and design of your presentation/video. (10%)
4.5 The usability of your object by different users. (18%)
4.6 The creativity of your design. (18%)